12/26/2023 0 Comments Unity ai with scriptable objects![]() ![]() ![]() Here you can find parameters that control the behavior of the inference and also let you use different model data: With all these inferences, you have options that you can unfold. Style Transfer OpenVino: Another implementation for Style Transfer, using the OpenVino Engine. This inference requires the Unity Barracuda package to be installed in the project. ![]() This takes the input from the game camera and transforms it into a style resembling a painting. Style Transfer Barracuda: A style transfer using Unity's Barracuda engine. Note that the COCO dataset is based on real-life photographs and therefore does not detect all objects from a default Gaia scene out of the box. This will identify things rendered by your game camera, and will draw a border around it. The inferences that you can select here are as follows:ĬOCO_YOLOX: Enables the detection of the COCO (Common Objects in Context) dataset with the YOLOX (You-only-look-once) detection model. Once the toolkit is installed, Gaia will display an extra tab in the Gaia Manager standard workflow: See "Understanding the Inference Scriptable Objects" section below for more information. Scriptable Objects: Contains configurable scriptable objects that contain settings for a certain inference, but are also responsible for drawing the UI for those parameters, and adding / removing the inference to the scene. The respective "Inference Features" folders hold the code for the implementation of a specific inference within that engine. Inference Engines: Contains code related to the supported inference engines OpenVino and Barracuda. Below that folder you can find the following directory structure: The toolkit installs itself in the Folder "AIGamedevToolkit". The required files to use Intel Open Vino inferences are already part of the toolkit and do not require additional installations. If you intend to use Unity Barracuda, please see the installation instructions for that and install the Barracuda package. Once the package is installed, make sure that you have the "Allow Unsafe Code" setting active in your project's player settings: If you do not own Gaia you can install the bundled version that comes with Gaia ML, if you do own Gaia already you can install that Gaia version first from Canopy, the Unity Asset Store or PW Store and then install the standalone Version of the AI Game Development toolkit. If you have Gaia 2021 or Gaia Pro 2021, then these will also recognize the toolkit automatically when it is installed in the project. Import the package via Assets > Import Package > Custom Package. To download the bundled version (with Gaia ML) you need to sign up as a member of Canopy (it is free), and then go to the Gaia ML download page to download it.Īfter downloading the file, you can eitherĭouble Click the file to open it with an Unity Editor that is currently openĭrag and drop the file from your file system in the project hierarchy in your Unity Editor window unitypackage and as a standalone version on this github repository by intel. The toolkit is available both in a version bundled with Gaia ML as an. You can subscribe to one of the paid editions of Gaia to get deeper support in the Gaia forums.įor one on one support or custom modifications then please choose a studio subscription and contact us to clarify scope.Ĭlick on the link to learn more about our special Pro Subscription offer. To learn more about Gaia ML / Gaia 2021 and Gaia Pro 2021 by browsing the library and the forums. You can ask questions about Gaia ML and the AI GameDev Toolkit in the AI GameDev Toolkit forum. Ĭheck out the QuickStart Video Guide to get started. Learn more about our subscriptions via our offers page. You can upgrade your Gaia ML project to unlock the the full power of Gaia Pro 2021 at any time by purchasing a subscription, and installing Gaia Pro 2021 into your existing project. Usage across the different Gaia Editions remains the same, however you can create richer, and much larger environments using Gaia Pro 2021. No matter the edition, Gaia will recognize that the toolkit is installed in the project and display the integration features in its UI accordingly. Gaia Pro 2021 - version 3.2.0 or higher - Subscription required.Gaia 2021 - version 3.2.0 or higher - Subscription required.The AI Game Development Toolkit is compatible with the following Gaia Editions: If you intend to use Barracuda, you need to have the Barracuda package installed. You need to have the "Allow unsafe code" setting activated in your project's player setting for the inferences to work correctly Unity 2020.3 or higher (alpha and beta versions are not supported)īuilt-In Render pipeline (URP and HDRP support coming soon) ![]()
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